Hello, who do you guys get your files from? Im trying to find some cool designs and someone who drops files pretty frequently to make it worth using printer space, let me know what you guys think! Thanks

  • Arcanoloth@lemmy.ml
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    3 days ago

    printables, thingiverse, but mostly I make stuff myself with openscad (I do mostly technical/functional stuff)

    • Cookie1@lemmy.wtfOP
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      3 days ago

      Hey, what type of models do you design? Are they like figures, stuff around the house or basic designs? And how did you learn/ how long did it take for you to learn how to design

      • IMALlama@lemmy.world
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        20 hours ago

        Self designed very specific objects are where it’s at regarding 3D Printing IMO. Once you get into the habit of realizing that you can print a part for <x> you’ll find yourself doing it again and again.

        Examples I’ve designed and printed include:

        • two bluetooth speakers. I’m getting ready to print my first subwoofer
        • tons of replacement parts (parts for kids toys, replacement knobs for our stove as the oem ones are $50/pop, etc)
        • wheels with TPU tread and pockets for bearings for a fold up wagon. We’ve used that to cart our two kids around for 3 years now

        You also find yourself being more adventurous with modifying other things knowing you can print interface parts. For example, our outdoor table had a 1.5" hole for umbrellas. We wanted a larger umbrella, which requires a bigger hole, so I cut a portion of the metal center of the table out and made a plastic adapter. I’ve also done lampshades and a bunch of other odds/ends around the house.

      • Arcanoloth@lemmy.ml
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        2 days ago

        Mostly stuff around the house, so replacement parts (broken stuff, missing caps, etc.,) or useful crap like a pen holder that fits into the hole left in my ikea desk from one of their qi-chargers that turned out to be less convenient than I thought :-P Turns out having a 3d printer one tends to find use-cases all over, just like one does having a 2d printer. You just didn’t consider those before you had one and now, poof, you can just make it when you have an idea.

        I mostly do very technical designs, mathematical curves rather than organic ones, if at all. I’m a programmer so the concept of “writing” my models instead of 'drawing" them feels more natural to me, hence OpenSCAD instead of the usual CAD tools or even blender (it certainly helps that I did a lot of raytracing stuff with povray years ago). It ain’t art, but figuring out the real-world strength of different geometries, how to design screw-holes that work even when sagging somewhat in one axis, creating an exact mathematical description of the thread for a nut and bolt that work despite the crude resolution of a FDM printer… all these tickle my brain and I enjoy them.

        As to learning there are many decent tutorials on designing “production ready” parts (think small-scale manufacturing runs), e.g. “Slant 3D” on youtube. But ultimately my answer has always been “becoming fascinated, trying stuff out, and trying to find resources on specific problems I encounter” Not because it is fast or efficient, but because I tremendously enjoy the experience ;-)